Random Class In C#.NET Not Generating Proper X And Y Coordinates
I am creating a snippet to change x and y coordinates upon runtime. However,not as i expected,the generated random numbers does not meet my requirements. Here is the C# snippet: switch (odd_eve) { case 0: Random rand = new Random(); count = rand.Next(0, 300); break ; case 1: Random rand1 = new Random(); count = rand1.Next(310, 600); break ; default : } Based from the code above,the random generates a slanting x and y coordinates. The solution i come up came from the idea of a fellow developer to declare one Random object in one class. Random rand = new Random(); //declared as global variable //function snippet switch (odd_eve) { case 0: count = rand.Next(0, 300); break ; case 1: count = rand.Next(310, 600); break ; default : } Works like a charm!!!